tag | ecdbae602f2e8535dc9086290837c838a2bc75d3 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Tue Jan 02 09:10:33 2018 -0800 |
object | 7812520d0568c2d6414f3914f613a9de9353fa10 |
Android VTS 8.0 Release 6 (OVS1.171207.001)
commit | 7812520d0568c2d6414f3914f613a9de9353fa10 | [log] [tgz] |
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author | android-build-prod (mdb) <android-build-team-robot@google.com> | Fri Nov 17 00:00:48 2017 +0000 |
committer | android-build-prod (mdb) <android-build-team-robot@google.com> | Fri Nov 17 00:00:48 2017 +0000 |
tree | b34cf4c404fa7fb15eba9c97fd0de2a49e27f6c1 | |
parent | 5c5174672beffba1815e382a306bdf82ca3e5b68 [diff] | |
parent | 4fcacd3d193f1e1dfb0f5a9e818dd895eca45427 [diff] |
Snap for 4455664 from 4fcacd3d193f1e1dfb0f5a9e818dd895eca45427 to oreo-vts-release Change-Id: I10cf0a969cc0a07e353202ef0aaa8dae090a8a03
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.