commit | 57379bd47411fff6b580260c90110fe221f608a6 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Sun Mar 10 00:04:44 2019 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Sun Mar 10 00:04:44 2019 +0000 |
tree | d86bacf48300844a69e546c5008d40094b8d4ec4 | |
parent | f39e8a6286118687fc95dc7ac29b565f02a96be0 [diff] | |
parent | 9d82dc12b99acd112bc7cf93afc429663a9a1195 [diff] |
Snap for 5364434 from 9d82dc12b99acd112bc7cf93afc429663a9a1195 to qt-release Change-Id: If299c9786c2995359f83404c97238117b1da4a9d
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.