commit | a70b3381cb261a2c9075befbbfb4e66473d47a62 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Tue Jan 21 12:35:10 2020 -0800 |
committer | Colin Cross <ccross@android.com> | Wed Jan 22 18:09:56 2020 +0000 |
tree | 28e47893fdcfc2f8b3dc0e27683eeda25c4fb956 | |
parent | 450c4f565a52ffc11d2239c86ea3f4568198e8ee [diff] | |
parent | 0c4d1db0a0fd0affb77a9175872256ba4eea1524 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Remove blueprint:"filter(*)" tag support Make FilterPropertyStructSharded smarter Bug: 146234651 Test: m checkbuild Change-Id: Ib3de8d8dd43e6354c17f1734705a9feb2ca7f701
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.