commit | d6ffd7c59f917d2188d0486d8d4d30103c27cc43 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Fri Jun 23 11:14:41 2017 -0700 |
committer | GitHub <noreply@github.com> | Fri Jun 23 11:14:41 2017 -0700 |
tree | 804f150abe900388d19f3e32c05f58714809fa05 | |
parent | b8a9f2e858925f4fa68431a79fb3738746c4283b [diff] | |
parent | 75fec88fc62a330cc2bc4ef40011b5401e8dc40f [diff] |
Merge pull request #156 from danw/glob_deps Fix glob deps for non-wild patterns
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.