commit | 2831e690f070d26b69f321a4ba6e0b3da5c43702 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Tue Feb 21 15:07:00 2017 -0800 |
committer | GitHub <noreply@github.com> | Tue Feb 21 15:07:00 2017 -0800 |
tree | 114e315f73229dc38e3344966cd15af8bffc75af | |
parent | e8a09f95f675707c3829d686da0ff8765405227c [diff] | |
parent | f14e096607554424716a26b5efcc5806e439c371 [diff] |
Merge pull request #142 from danw/_GOOS.go Support filtering OS-dependent go files using _darwin/_linux.go
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.