tag | 15aaa3ccb4229ee8caf1e3c290e9167ccc2d36fd | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Wed Dec 06 16:51:04 2017 -0800 |
object | b47f82f0173707a293a6319dc1ef8c6ffea8cfd2 |
Android O MR1 Preview 2 (OPP6.171019.012)
commit | b47f82f0173707a293a6319dc1ef8c6ffea8cfd2 | [log] [tgz] |
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author | Dan Willemsen <dwillemsen@google.com> | Wed Aug 09 02:13:04 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Wed Aug 09 02:13:04 2017 +0000 |
tree | 51777037069c8333c433f7142441b6192e2ce404 | |
parent | 78183c48071a8f75f7fdd6d80ae7de5cb46cc32a [diff] | |
parent | 4d83bc154168c9bf379b149b97e30ee5c563a1b3 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 4d83bc1541 Change-Id: I723ee60596ce71545263d1a54d5f5645f78feaef
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.