commit | f8565113e1814d84dc05f50b495fcb873e595432 | [log] [tgz] |
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author | Dan Willemsen <dan@danw.org> | Fri Oct 26 10:00:37 2018 -0700 |
committer | GitHub <noreply@github.com> | Fri Oct 26 10:00:37 2018 -0700 |
tree | 17d0d06270afcb6fd210f85003e574b6674c84f6 | |
parent | 19099e68bba4afab0f54e489b9730b3f50041ffb [diff] | |
parent | dac90d33ca2d09db6fe521b9a509b0a239a5d9e3 [diff] |
Merge pull request #228 from danw/empty_ninja_file Add --empty-ninja-file for test usecases
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.