tag | 99d99485ffec2c1641a6f1e01d2b84d4b600a26b | |
---|---|---|
tagger | The Android Open Source Project <initial-contribution@android.com> | Wed Oct 03 12:15:25 2018 -0700 |
object | 89a7d24831ea7dbafc53fdffe8124c6a35a2ece8 |
Android O MR1 IOT Release 1.0.5 (5014699)
commit | 89a7d24831ea7dbafc53fdffe8124c6a35a2ece8 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Fri Sep 28 14:20:24 2018 -0700 |
committer | Colin Cross <ccross@android.com> | Fri Sep 28 14:20:42 2018 -0700 |
tree | 0307de221fe35e3039115172dcc50c2003828622 | |
parent | e36c9309cf78596ca9a8e54b4cd0b51704b45828 [diff] | |
parent | c54f732470c40e79b3e1151c24936acdd787eca0 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Add pathtools.Filesystem.Stat for soong_zip Add tests for pathtools.FileSystem.Lstat Add pathtools.FileSystem.Readlink Replace exact errors in tests with errno checking Make pathtools.FileSystem.Open return a ReaderAtSeekerCloser Fix typo in TestMockFs_followSymlinks Bug: 116751500 Test: fs_test.go Test: m checkbuild Change-Id: Idc1d0a5c87f6c7b48f6b73106620c9a36e4259e2
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.