tag | f728b376950de5f64027db7edc54a12b1ebcce3a | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Tue Aug 07 16:53:11 2018 -0700 |
object | 254f2ae7b16c654531498f37de8e7568759af816 |
Android Things LTS v1.0.3 (4925377)
commit | 254f2ae7b16c654531498f37de8e7568759af816 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Mon Jul 16 17:18:48 2018 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Mon Jul 16 17:18:48 2018 -0700 |
tree | 0cc502ec5288810a6b7302e2846ee94fe6f4810d | |
parent | 5de2c9d5ddbc4e37e5905e5411e96faf0d43efbb [diff] | |
parent | 2a5642efb5a2378df7e4f4d5dbcdb5bf1c80258d [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 2a5642efb5 Change-Id: Ic6d12f386070e392186c8cf8b9e7753b9f050820
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.