commit | f7d50937a2cd685b5fb3055ded8ab774f05e59da | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Fri Jul 06 11:35:30 2018 -0700 |
committer | GitHub <noreply@github.com> | Fri Jul 06 11:35:30 2018 -0700 |
tree | edbab2f3b489fcbe39253db2c63f0d59b428d41e | |
parent | 9cbbb8b91d7642abd130af55f0b6b894ab707cac [diff] | |
parent | ab223a512bbf0e8ca3012a7425e15c0210c7b1a6 [diff] |
Merge pull request #213 from danw/bpglob_bootstrap Run globs during earlier bootstrap phases
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.