commit | 8610dfd44168b5dc5236e96440713fcc021cf6d3 | [log] [tgz] |
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author | Patrice Arruda <patricearruda@google.com> | Fri Mar 08 16:12:40 2019 -0800 |
committer | Patrice Arruda <patricearruda@google.com> | Fri Mar 08 16:13:22 2019 -0800 |
tree | d86bacf48300844a69e546c5008d40094b8d4ec4 | |
parent | 9e75985c0d6d6ecd511ff719df70be384e380a6c [diff] | |
parent | eaf410fe20ca1e592b5577c76eebcd5b0c70bd8e [diff] |
Merge remote-tracking branch 'aosp/upstream' into merge_upstream * aosp/upstream: Moving the ParseBlueprintsFiles go comment in context.go. Bug: N/A Test: N/A Change-Id: I1852f833dbb822035d38852c7f142aaaced9f1a5
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.