tag | 87c2ed93f2b73a7dcdd09141d800edeae75dbcfe | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Tue Aug 14 13:22:18 2018 -0700 |
object | 2a5642efb5a2378df7e4f4d5dbcdb5bf1c80258d |
Android N IOT Release 2 (NIT1.180611.010.B1)
commit | 2a5642efb5a2378df7e4f4d5dbcdb5bf1c80258d | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Sun Jul 15 12:24:18 2018 -0700 |
committer | Colin Cross <ccross@android.com> | Sun Jul 15 12:25:07 2018 -0700 |
tree | 0cc502ec5288810a6b7302e2846ee94fe6f4810d | |
parent | 80e5939b8885d4e575b6150898bda17e4f1ebc05 [diff] | |
parent | 46d107079899e5bce313f1739b23c20422e5265a [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Support trailing slash in pathtools.Match patterns Bug: 111389216 Test: m checkbuild Change-Id: I3ec96d6da9d6c00c1428a8c064db9b1b60a53edd
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.