tag | 522df6b070401fe9f6c9900ec0608c80cf6e3897 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Fri Jul 27 10:12:47 2018 -0700 |
object | 2df4276e6005379e52e8c714d11ed895db73c4a5 |
Android n-iot-release-smart-display (NIT1.180611.004)
commit | 2df4276e6005379e52e8c714d11ed895db73c4a5 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Wed Jun 20 15:18:51 2018 -0700 |
committer | Colin Cross <ccross@android.com> | Wed Jun 20 15:18:51 2018 -0700 |
tree | 378c8f56eba5750fca44be167c1b757ea77baf1d | |
parent | 19f04d9938c508b0405df51037e2a16ac688dc40 [diff] | |
parent | cd0310f22560ac38270cdd6f22aa5123fe5e384b [diff] |
Merge remote-tracking branch 'aosp/upstream' master * aosp/upstream: Allow multiple dependencies on the same module Test: m checkbuild Change-Id: I75947f1e8be7921a9a6dc9c9ae80aa279f906b75
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.