commit | d1d60e77072e911cd0bc28b9b8cd3f2a4a5ec668 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Tue May 16 11:09:59 2017 -0700 |
committer | GitHub <noreply@github.com> | Tue May 16 11:09:59 2017 -0700 |
tree | 388977347058e46ee85c99f8519d81f515ee371e | |
parent | ea10dedba9445aad5a14fc171a72c06e4d2280ba [diff] | |
parent | 4a02a3019a7ce18354d506c1fd8a5bc0dbbf09dd [diff] |
Merge pull request #154 from colincross/open_files Cap concurrency when parsing blueprint files
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.