commit | eb43c74fa9dc3c4a230937399272897c7b0f777a | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Fri May 08 07:08:03 2020 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Fri May 08 07:08:03 2020 +0000 |
tree | dbfd1d5ee869a48a0a5b291160eeec9a6f6052d4 | |
parent | cfe3e41b89859322a08262bdc5cd5a2444fc5284 [diff] | |
parent | b6736e9d681acf5e9c239864bc9af6627927fb52 [diff] |
Snap for 6474498 from b6736e9d681acf5e9c239864bc9af6627927fb52 to mainline-release Change-Id: I2597756cd777f2079cc625396b737a6285975f96
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.