tag | d06a9d36e01076193832bbfa9e087c87444e6a54 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Thu May 06 19:32:25 2021 -0700 |
object | 1fc40dcf352eae5bc7c1ff4453ab516dd28480e6 |
Android mainline 10.0.0 release 12
commit | 1fc40dcf352eae5bc7c1ff4453ab516dd28480e6 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Tue Apr 28 20:23:50 2020 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Tue Apr 28 20:23:50 2020 +0000 |
tree | 7e45239ca47a3572cfd7f120421b736d886555e6 | |
parent | 82bb134956ce52a4c909ee5d28aaa072aa300e7c [diff] | |
parent | ba1ea7583953186a1a5519c0cd1087e403ad516f [diff] |
Snap for 6439596 from ba1ea7583953186a1a5519c0cd1087e403ad516f to qt-aml-tzdata-release Change-Id: Ie8d9fbfba3393b6aaf6fee881241593b47c79967
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.