commit | 50428aebaa918f85c38f2765d569aa0539c32ea2 | [log] [tgz] |
---|---|---|
author | android-build-team Robot <android-build-team-robot@google.com> | Fri May 08 02:02:47 2020 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Fri May 08 02:02:47 2020 +0000 |
tree | dbfd1d5ee869a48a0a5b291160eeec9a6f6052d4 | |
parent | 2777afb6bc07b447f861ddce9c99ceb7611e9b11 [diff] | |
parent | 8cc4c871c490c826c1deab13c289f0f20b4ab87f [diff] |
Snap for 6473759 from 8cc4c871c490c826c1deab13c289f0f20b4ab87f to rvc-d1-release Change-Id: I30eb0f6620892d63958beeb5da3731c9ac92e7d9
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.