tag | a409dcb10989de498b8537e0c9e3168ab7210faa | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Mon Nov 02 09:44:43 2020 -0800 |
object | 945d71526bfa8383fea166bd9dfd4c2913399005 |
Android 11.0.0 Release 10 (RD1A.200810.021.B3)
commit | 945d71526bfa8383fea166bd9dfd4c2913399005 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Wed May 20 02:01:57 2020 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Wed May 20 02:01:57 2020 +0000 |
tree | 96f629c3891c24f19c0479fedd0f75deb544564e | |
parent | 50428aebaa918f85c38f2765d569aa0539c32ea2 [diff] | |
parent | 1d7824d66a12f0e785e3d07dcf255a99a07d4499 [diff] |
Snap for 6511351 from 1d7824d66a12f0e785e3d07dcf255a99a07d4499 to rvc-d1-release Change-Id: Idf4295f9fd84a5e7185e021c27efd5305240cee5
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.