commit | ccc3494088ea4d4e020497ef489f15b6f3973596 | [log] [tgz] |
---|---|---|
author | Jaewoong Jung <gyias@users.noreply.github.com> | Thu Oct 11 13:01:05 2018 -0700 |
committer | Dan Willemsen <dan@danw.org> | Thu Oct 11 13:01:05 2018 -0700 |
tree | 68e049df5e0331831cd0d0fa2ed28cd488363aa5 | |
parent | d127ba077b606f811db302b5eeb7f7d2448ee49c [diff] |
Make sure all modules have a name. (#226) Throw an error if run into a module without a name when generating contexts. Test: context_test.go Change-Id: I3976d86d1f15b8ac10a7a38aa42ae277740a8f3b
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.