commit | 055b55ab833385216239baace178ece959fa022d | [log] [tgz] |
---|---|---|
author | android-build-team Robot <android-build-team-robot@google.com> | Tue May 19 07:05:30 2020 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Tue May 19 07:05:30 2020 +0000 |
tree | 96f629c3891c24f19c0479fedd0f75deb544564e | |
parent | eb43c74fa9dc3c4a230937399272897c7b0f777a [diff] | |
parent | e59efdaf6be220d41a4092c4e87dc273a6e10776 [diff] |
Snap for 6508895 from e59efdaf6be220d41a4092c4e87dc273a6e10776 to mainline-release Change-Id: I36c695ac1428d848ce407070c0e3a710cae9062b
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.