commit | 3dcbe85b7253aa4a7d6304cddf472fb7095a3f3a | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Thu Jan 19 15:12:47 2017 -0800 |
committer | Dan Willemsen <dwillemsen@google.com> | Thu Jan 19 15:12:47 2017 -0800 |
tree | c300ac8861decc7553c75e4917ca393d1e18a090 | |
parent | bb4c2a054f2a622fd54132c02911c48c4ef6755e [diff] | |
parent | 188db1bdfcee9597ad4026d0b880d3a27945d5be [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: gotestrunner: Make GOROOT absolute before chdir Fix -test.run test selection with gotestmain Enable go tests for blueprint_tools Test: m -j blueprint_tools
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.