commit | b26091a6a971e75ad3877e0d031a226fe7983a8a | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Wed Oct 02 14:45:29 2019 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Wed Oct 02 14:45:29 2019 -0700 |
tree | 1c991b824ed99d6eb31e2c1ab398b0eda57e07cf | |
parent | 1ad10edb64004f451cd1dc6d95c9a014f3728c57 [diff] | |
parent | 83fb250244e657b7b85ae7b5b5dbf2fc19f93bf9 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: d2a5c6d5f2 am: 19ebe0019c am: 83fb250244 Change-Id: Ibc6dab25b37a262400593d46c2d57fd7314a5d3d
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.