commit | da0d907fb2890c23d7c37c7646c2efc7d9e602e1 | [log] [tgz] |
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author | android-build-prod (mdb) <android-build-team-robot@google.com> | Wed Mar 04 01:03:31 2020 +0000 |
committer | android-build-prod (mdb) <android-build-team-robot@google.com> | Wed Mar 04 01:03:31 2020 +0000 |
tree | 2c97f1e62fc91b30eabfc9b1ee2026d3b7028531 | |
parent | 4c79cc7d2334fb915c18345ea84e903cd6547e2a [diff] | |
parent | 59a3a23e92cb5baa54dce5515f4f0ec43edd7ec9 [diff] |
Snap for 6259218 from 59a3a23e92cb5baa54dce5515f4f0ec43edd7ec9 to sdk-release Change-Id: I29be81a826da7aec0ab630ddf0ca0112837a60b6
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.