commit | 7c8c456795f8258fe8b8dbb4ebd5c4a66d7ed4e8 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Fri Mar 17 14:01:48 2017 -0700 |
committer | Colin Cross <ccross@android.com> | Fri Mar 17 14:06:43 2017 -0700 |
tree | c7d3e3704e20fe44855adfdbc88e429b555187b1 | |
parent | 22ad6d0826d410a0740515734f4e7ebc06ba0b05 [diff] | |
parent | 28c7837b3dc409a2ce601db411eb6578cbec4933 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Add Context.VisitDirectDeps Test: builds Change-Id: Ia66dde30a7af4d37aa0557341ab5d41953053cf1
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.