commit | 3048433458521e6f737d1d9e1f504116a6e64f3d | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Tue Jul 25 16:53:23 2017 -0700 |
committer | GitHub <noreply@github.com> | Tue Jul 25 16:53:23 2017 -0700 |
tree | f7a1e8e65b3667d5614504ef34f958c40600d24f | |
parent | f94ab1e486b81640e0a909c20cb6aa5ba7fa884e [diff] | |
parent | a4363454c833a58a27ec64171c9366a66e39ecd9 [diff] |
Merge pull request #165 from danw/go1.9 Go 1.9 changes
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.