commit | d8367ff746c82b9f1d4a625070691d609468479d | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Mon Jul 01 15:27:04 2019 -0700 |
committer | Colin Cross <ccross@android.com> | Tue Jul 02 10:08:55 2019 -0700 |
tree | 4499125ca3458073db06d62b9a2523ad267b0c89 | |
parent | e3fb08a2cd1f16d7f1e01ec13ebfb9e9e65f517a [diff] |
Add MutatorName to mutator contexts Allow querying the mutator name for debugging. Bug: 136473661 Change-Id: I6a9f1f8cc4fd456d32cc2f2ef85a497c193d7e09
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.